![]() ![]() ![]() | ![]() |
|
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Note: Links lead to the DBLP on the Web. Brandon Lloyd Brandon Lloyd, Jeremy Wend , Naga K. Govindaraju , Dinesh Manocha : CC Shadow Volumes. Rendering Techniques 2004 : 197-206 Naga K. Govindaraju , Brandon Lloyd, Wei Wang , Ming Lin , Dinesh Manocha : Fast Computation of Database Operations using Graphics Processors. SIGMOD Conference 2004 : 215-226 Naga K. Govindaraju , Brandon Lloyd, Sung-Eui Yoon , Avneesh Sud , Dinesh Manocha : Interactive shadow generation in complex environments. ACM Trans. Graph. 22 (3): 501-510 (2003) Brandon Lloyd, Parris K. Egbert : Horizon Occlusion Culling for Real-time Rendering of Hierarchical Terrains. IEEE Visualization 2002 1 [ 1 ] 2 [ 2 ] [ 3 ] [ 4 ] 3 [ 3 ] 4 [ 2 ] [ 3 ] [ 4 ] 5 [ 2 ] 6 [ 3 ] 7 [ 4 ] 8 [ 2 ] ![]() ©2005 Association for Computing Machinery |