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Note: Links lead to the DBLP on the Web. Zhiyong Huang Yinan Zhou , Zhiyong Huang: Decomposing Polygon Meshes by Means of Critical Points. MMM 2004 : 187-195 Jiong Gao , Zhiyong Huang: An Implementation of a Game Engine for Air Combat Simulation. MMM 2004 : 365 Jie Zhang , Ji Zhao , Shuanhu Bai , Zhiyong Huang: Applying Speech Interface to Mahjong Gam. MMM 2004 : 86-92 Chern-Hooi Chionh , Zhiyong Huang, Kian-Lee Tan , Zhen Yao : Augmenting SSEs with Structural Properties for Rapid Protein Structure Comparison. BIBE 2003 : 341- Kaicheng Zhang , Zhiyong Huang, Tat-Seng Chua : A Framework to Customize a Face Model for Reusing Animation. Computer Graphics International 2003 : 258-261 Lidan Shou , Zhiyong Huang, Kian-Lee Tan : HDoV-tree: The Structure, The Storage, The Speed. ICDE 2003 : 557-568 Chen Jing , Zhiyong Huang, Li Zongge : A 3D Shape Matching Method with Neural Networks. MMM 2003 : 295- N. Chokkareddy , Zhiyong Huang, B. Prabhakaran , M. Vattikuti : A Framework for Reuse From Animation Multi-Databases. MMM 2003 : 343-364 Xiaowen Ji , Zoltan Kato , Zhiyong Huang: Non-Photorealistic Rendering and Content-Based Image Retrieval. Pacific Conference on Computer Graphics and Applications 2003 : 153-162 Wenqi Liang , Zhiyong Huang: An Enhanced Framework for Real-Time Hair Animation. Pacific Conference on Computer Graphics and Applications 2003 : 467-471 Lidan Shou , Zhiyong Huang, Kian-Lee Tan : Supporting Real-time Visualization With The HDoV Tree. SAC 2003 : 966-971 Akanksha , Zhiyong Huang, B. Prabhakaran , Conrado R. Ruiz Jr. : Visualizing Animation Databases. International Journal of Software Engineering and Knowledge Engineering 13 (1): 1-25 (2003) Ee-Chien Chang , Mohan S. Kankanhalli , Xin Guan , Zhiyong Huang, Yinghui Wu : Robust image authentication using content based compression. Multimedia Syst. 9 (2): 121-130 (2003) Yang Guang , Zhiyong Huang: A Method of Human Short Hair Modeling and Real Time Animation. Pacific Conference on Computer Graphics and Applications 2002 : 435-438 Kian-Lee Tan , Yixin Ruan , Jason Chionh , Zhiyong Huang, Lidan Shou : Balancing Fidelity and Performance in Virtual Walkthrough. VDB 2002 : 219-233 Yue Li , Zhong Xie , Zhiyong Huang: Design and Implementation of a WAP GIS Framework. WISE Workshops 2002 : 81-87 Indriyati Atmosukarto , Luping Zhou , Wee Kheng Leow , Zhiyong Huang: Polygonizing Non-Uniformly Distributed 3D Points by Advancing Mesh Frontiers. Computer Graphics International 2001 : 175-182 Yinghui Wu , Xin Guan , Mohan S. Kankanhalli , Zhiyong Huang: Robust Invisible Watermarking of Volume Data Using the 3D DCT. Computer Graphics International 2001 : 359-362 Xuetao Li , Tong Wing Toon , Zhiyong Huang: Decomposing polygon meshes for interactive applications. SI3D 2001 : 35-42 Lidan Shou , Jason Chionh , Kian-Lee Tan , Yixin Ruan , Zhiyong Huang: REVIEW: A Real Time Virtual Walkthrough System. SIGMOD Conference 2001 Lidan Shou , Jason Chionh , Zhiyong Huang, Yixin Ruan , Kian-Lee Tan : Walking Through a Very Large Virtual Environment in Real-time. VLDB 2001 : 401-410 Zhiyong Huang, Binjia Jiao , B. Prabhakaran , Conrado R. Ruiz Jr. : Reusing Animations in Databases for Multimedia Presentations. ASIAN 2000 : 149-161 Wee Kheng Leow , Zhiyong Huang, Yong Zhang , Rudy Setiono : Rapid 3D Model Acquisition from Images of Small Objects. GMP 2000 : 33-41 Xiaoyan Xie , Hao Wang , Zhiyong Huang: Implementation of a Graphics Design Framework on the Web. Pacific Conference on Computer Graphics and Applications 2000 : 421-422 Indriyati Atmosukarto , Wee Kheng Leow , Zhiyong Huang, Yong Zhang , Kah Kay Sung : Mesh Construction from Non-Uniformly Distributed and Noisy 3D Points Recovered from Image Sequence. Pacific Conference on Computer Graphics and Applications 2000 : 423-424 Sujin Liu , Zhiyong Huang: Interactive 3D modeling using only one image. VRST 2000 : 49-54 Tom Molet , Zhiyong Huang, Ronan Boulic , Daniel Thalmann : An Animation Interface Designed for Motion Capture. CA 1997 : 77- Daniel Thalmann , Hansrudi Noser , Zhiyong Huang: Autonomous Virtual Actors Based on Virtual Sensors. Creating Personalities for Synthetic Actors 1997 : 25-42 Ronan Boulic , Zhiyong Huang, Nadia Magnenat-Thalmann , Daniel Thalmann : Goal-oriented design and correction of articulated figure motion with the TRACK system. Computers & Graphics 18 (4): 443-452 (1994) 1 [ 18 ] 2 [ 5 ] [ 13 ] 3 [ 27 ] 4 [ 1 ] [ 3 ] 5 [ 17 ] 6 [ 26 ] 7 [ 9 ] [ 10 ] [ 15 ] 8 [ 22 ] 9 [ 25 ] 10 [ 28 ] 11 [ 12 ] [ 17 ] 12 [ 16 ] 13 [ 21 ] 14 [ 8 ] 15 [ 23 ] 16 [ 12 ] [ 17 ] 17 [ 21 ] 18 [ 5 ] [ 7 ] [ 13 ] 19 [ 11 ] 20 [ 14 ] 21 [ 20 ] 22 [ 4 ] 23 [ 1 ] 24 [ 3 ] 25 [ 2 ] 26 [ 8 ] [ 18 ] [ 22 ] 27 [ 9 ] [ 10 ] [ 15 ] 28 [ 8 ] [ 18 ] 29 [ 7 ] 30 [ 9 ] [ 10 ] [ 15 ] [ 19 ] [ 24 ] 31 [ 5 ] 32 [ 9 ] [ 10 ] [ 15 ] [ 19 ] [ 24 ] [ 26 ] 33 [ 1 ] [ 2 ] [ 3 ] 34 [ 11 ] 35 [ 22 ] 36 [ 6 ] 37 [ 12 ] [ 17 ] 38 [ 6 ] 39 [ 14 ] 40 [ 26 ] 41 [ 27 ] 42 [ 25 ] 43 [ 5 ] [ 7 ] 44 [ 27 ] 45 [ 13 ] 46 [ 29 ] 47 [ 23 ] ![]() ©2004 Association for Computing Machinery |