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Zhiyong Huang

Papers on DiSC'04


HDoV-tree: The Structure, The Storage, The Speed

Publications


Note: Links lead to the DBLP on the Web.

Zhiyong Huang

Yinan Zhou , Zhiyong Huang: Decomposing Polygon Meshes by Means of Critical Points. MMM 2004 : 187-195

Jiong Gao , Zhiyong Huang: An Implementation of a Game Engine for Air Combat Simulation. MMM 2004 : 365

Jie Zhang , Ji Zhao , Shuanhu Bai , Zhiyong Huang: Applying Speech Interface to Mahjong Gam. MMM 2004 : 86-92

Chern-Hooi Chionh , Zhiyong Huang, Kian-Lee Tan , Zhen Yao : Augmenting SSEs with Structural Properties for Rapid Protein Structure Comparison. BIBE 2003 : 341-

Kaicheng Zhang , Zhiyong Huang, Tat-Seng Chua : A Framework to Customize a Face Model for Reusing Animation. Computer Graphics International 2003 : 258-261

Lidan Shou , Zhiyong Huang, Kian-Lee Tan : HDoV-tree: The Structure, The Storage, The Speed. ICDE 2003 : 557-568

Chen Jing , Zhiyong Huang, Li Zongge : A 3D Shape Matching Method with Neural Networks. MMM 2003 : 295-

N. Chokkareddy , Zhiyong Huang, B. Prabhakaran , M. Vattikuti : A Framework for Reuse From Animation Multi-Databases. MMM 2003 : 343-364

Xiaowen Ji , Zoltan Kato , Zhiyong Huang: Non-Photorealistic Rendering and Content-Based Image Retrieval. Pacific Conference on Computer Graphics and Applications 2003 : 153-162

Wenqi Liang , Zhiyong Huang: An Enhanced Framework for Real-Time Hair Animation. Pacific Conference on Computer Graphics and Applications 2003 : 467-471

Lidan Shou , Zhiyong Huang, Kian-Lee Tan : Supporting Real-time Visualization With The HDoV Tree. SAC 2003 : 966-971

Akanksha , Zhiyong Huang, B. Prabhakaran , Conrado R. Ruiz Jr. : Visualizing Animation Databases. International Journal of Software Engineering and Knowledge Engineering 13 (1): 1-25 (2003)

Ee-Chien Chang , Mohan S. Kankanhalli , Xin Guan , Zhiyong Huang, Yinghui Wu : Robust image authentication using content based compression. Multimedia Syst. 9 (2): 121-130 (2003)

Yang Guang , Zhiyong Huang: A Method of Human Short Hair Modeling and Real Time Animation. Pacific Conference on Computer Graphics and Applications 2002 : 435-438

Kian-Lee Tan , Yixin Ruan , Jason Chionh , Zhiyong Huang, Lidan Shou : Balancing Fidelity and Performance in Virtual Walkthrough. VDB 2002 : 219-233

Yue Li , Zhong Xie , Zhiyong Huang: Design and Implementation of a WAP GIS Framework. WISE Workshops 2002 : 81-87

Indriyati Atmosukarto , Luping Zhou , Wee Kheng Leow , Zhiyong Huang: Polygonizing Non-Uniformly Distributed 3D Points by Advancing Mesh Frontiers. Computer Graphics International 2001 : 175-182

Yinghui Wu , Xin Guan , Mohan S. Kankanhalli , Zhiyong Huang: Robust Invisible Watermarking of Volume Data Using the 3D DCT. Computer Graphics International 2001 : 359-362

Xuetao Li , Tong Wing Toon , Zhiyong Huang: Decomposing polygon meshes for interactive applications. SI3D 2001 : 35-42

Lidan Shou , Jason Chionh , Kian-Lee Tan , Yixin Ruan , Zhiyong Huang: REVIEW: A Real Time Virtual Walkthrough System. SIGMOD Conference 2001

Lidan Shou , Jason Chionh , Zhiyong Huang, Yixin Ruan , Kian-Lee Tan : Walking Through a Very Large Virtual Environment in Real-time. VLDB 2001 : 401-410

Zhiyong Huang, Binjia Jiao , B. Prabhakaran , Conrado R. Ruiz Jr. : Reusing Animations in Databases for Multimedia Presentations. ASIAN 2000 : 149-161

Wee Kheng Leow , Zhiyong Huang, Yong Zhang , Rudy Setiono : Rapid 3D Model Acquisition from Images of Small Objects. GMP 2000 : 33-41

Xiaoyan Xie , Hao Wang , Zhiyong Huang: Implementation of a Graphics Design Framework on the Web. Pacific Conference on Computer Graphics and Applications 2000 : 421-422

Indriyati Atmosukarto , Wee Kheng Leow , Zhiyong Huang, Yong Zhang , Kah Kay Sung : Mesh Construction from Non-Uniformly Distributed and Noisy 3D Points Recovered from Image Sequence. Pacific Conference on Computer Graphics and Applications 2000 : 423-424

Sujin Liu , Zhiyong Huang: Interactive 3D modeling using only one image. VRST 2000 : 49-54

Tom Molet , Zhiyong Huang, Ronan Boulic , Daniel Thalmann : An Animation Interface Designed for Motion Capture. CA 1997 : 77-

Daniel Thalmann , Hansrudi Noser , Zhiyong Huang: Autonomous Virtual Actors Based on Virtual Sensors. Creating Personalities for Synthetic Actors 1997 : 25-42

Ronan Boulic , Zhiyong Huang, Nadia Magnenat-Thalmann , Daniel Thalmann : Goal-oriented design and correction of articulated figure motion with the TRACK system. Computers & Graphics 18 (4): 443-452 (1994)

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