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Light-Weight Currency Management Mechanisms in Mobile and Weakly-Connected Environments


Ugur Çetintemel and Peter J. Keleher



Return to Volume 11, Number 1, Jan 2002


Abstract

This paper discusses the currency management mechanisms used in Deno, an object replication system designed for use in mobile and weakly-connected environments. Deno primarily differs from previous work in implementing an asynchronous weighted-voting scheme via epidemic information flow, and in committing updates in an entirely decentralized fashion, without requiring any server to have complete knowledge of system membership. We first give an overview of Deno, discussing its voting scheme, proxy mechanism, basic API, and commit performance. We then focus on the issue of currency management. Although there has been much work on currency management in synchronous, strongly-connected environments, this issue has not been explored in asynchronous, weakly-connected environments. We present currency management mechanisms, based on peer-to-peer currency exchanges, that enable light-weight replica creation, retirement, and currency redistribution while maintaining the correctness of the underlying consistency protocol. We also demonstrate that peer-to-peer currency exchanges can be used to exponentially converge to arbitrary target currency distributions, without the need for any server to have global system information.


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